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Ghostbusters - In-depth Written Commodore 64 Review With Pics

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Ghostbusters Commodore 64, 1984 Activision/David Crane $29.95 *My video review for Ghostbusters *Previous article *Alphabetical list of all writings *Discord for updates *Shown/played as designed, 60hz NTSC, 4:3 aspect ratio *If pics show artifacting, zoom in/out (CRT effect) Just as everything else, the life of a computer has a beginning, a middle, and an end. A long lived platform's three distinct phases start when nobody, including the people who designed the machine, have any clue as to what its real capabilities are. Merely numbers, specs mean little until artists are able to illustrate what those numbers mean. There were those who could see a potential for the Commodore 64 equaling the state of the art arcade titles of the time, such as Donkey Kong, but third parties didn't take chances on unproven technology. Generally the first to give off the inklings of the future were the names behind the machine; Avenger, Omega Race, and Gorf were all wonderful examples of early 64