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Showing posts with the label Adventure Games

King's Quest - In-depth Written Amiga Review With Pics/Gifs

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  King's Quest Amiga, Late 1986/Early 1987 (Original PC-JR 1984) Sierra On-line $49.95 *My video review for King's Quest *Next article *Previous article *Alphabetical list of all writings *Discord for updates *Shown/played as designed, 60hz NTSC, 4:3 aspect ratio *If pics show artifacting, zoom in/out (CRT effect) *Some pics slightly altered to show text on top of screens Winners write the history books, so it's said, and just as in the larger scale of world politics, there's been no shortage of revisionist history through the lens of computers as well. When I say "PC", you're not thinking "personal computer", as in separate from mainframes. A micro computer that fits on your desk in the comfort of your home, which would be what a PC actually is. Whatever hardware or software you run matters not, an Atari or Commodore computer had just as much right as an IBM to be called a PC, yet I'd wager you're thinking "IBM PC", even tho...

Hero's Quest / Quest for Glory - In-depth Written Amiga Review With Pics

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   Hero's Quest / Quest for Glory Amiga, 1990 (Original DOS 1989) Sierra $59.95 *My video review for Hero's Quest *Next article *Previous article *Alphabetical list of writings *Game played/shown in its designed NTSC mode with 4:3 aspect ratio From their first games released for the Apple II in 1980, Sierra (then known as On-line Systems) gave the text adventure a twist with graphics. While they would publish all kinds of games throughout their history, the heart of their in-house development would long remain the adventure game. With their beginnings from Mystery House, they were also pioneers in recycling their previous works, each new adventure often based on the game engine technology of the previous ones. Their "Hi-Res Adventure" engine being used in multiple titles through 1984 prior to IBM contracting them to create launch titles for the PC-JR. King's Quest and the resulting AGI (Adventure Game Interpreter) engine would spawn over fifteen of Sierra'...